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Enchanted weapons&armor

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As you might now from the Crafter section, im a Enchanter and offer my services to everyone that wants some sweet enchanted stuff.

The list of transmutations:
COURTESY OF THE MERCENARY MERCHANT
FOR ANY QUESTIONS, FEEL FREE TO SEND LORD TENEBRION A TELL.



TRANSMUTES

1H AXES
ACID................... Bile/Quartz/Heart/Numen
FIRE................... Cinder/Lifeforce/Darktaint/Nith
ICE..................... Eye/Shadowcrest/Hoarfrost/Ichor
LIGHTNING........... Greenleaf/Stormrune/Bile/Nith

2H AXES
ACID................... Bone/Quartz/Darktain/Nith
FIRE................... Cinder/Bile/Sparkstone/Ichor
ICE..................... Quintessence/Heart/Hoarfrost/Numen
LIGHTNING........... Claw/Stormrune/Horn/Ichor

1H MACES
ACID................... Quartz/Blood/Bone/Nith
FIRE................... Bone/Cinder/Shadowcrest/Ichor
ICE..................... Corpseflesh/Hoarfrost/Blood/Ichor
LIGHTNING........... Stormrune/Tooth/Horn/Numen

2H MACES
ACID................... Quartz/Venom Sac/Bone/Numen
FIRE................... Claw/Corpseflesh/Cinder/Nith
ICE..................... Hoarfrost/Eye/Quintessence/Ichor
LIGHTNING........... Eye/Greenleaf/Stormrune/Numen

1H SWORDS
ACID................... Claw/Quartz/Quintessence/Numen
FIRE................... Tooth/Bile/Cinder/Nith
ICE..................... Hoarfrost/Eye/Heart/Ichor
LIGHTNING........... Quintessence/Stormrune/Horn/Ichor

2H SWORDS
ACID................... Venon Sac/Darktaint/Quartz/Nith
FIRE................... Cinder/Heart/Blood/Numen
ICE..................... Sparkstone/Hoarfrost/Corpseflesh/Ichor
LIGHTNING........... Bone/Stormrune/Shadowcrest/Numen

DAGGERS
ACID................... Quartz/Corpseflesh/Claw/Numen
FIRE................... Cinder/Venom Sac/Blood/Ichor
ICE..................... Bile/Hoarfrost/Darktaint/Nith
LIGHTNING........... Lifeforce/Shadowcrest/Stormrune/Nith

POLEARMS
ACID................... Venom Sac/Greenleaf/Blood/Nith
FIRE................... Claw/Quartz/Venom Sac/Ichor
ICE..................... Eye/Darktaint/Hoarfrost/Numen
LIGHTNING........... Shadowcrest/Stormrune/Sparkstone/Numen

STAVES
AIR..................... Stormrune/Heart/Bile/Numen
EARTH................. Quartz/Tooth/Claw/Numen
FIRE.................... Cinder/Blood/Horn/Numen
WATER................ Hoarfrost/Horn/Shadowcrest/Numen
SPELL CHANTING... Quintessence/Greenleaf/Sparkstone/ichor
WITCHCRAFT........ Darktaint/Venom Sac/Eye/Numen
ARCANE............... Lifeforce/Blood/Heart/Numen
NECROMANCY....... Bone/Shadowcrest/Corpseflesh/Nith


Enchantments:
BANES (havent tried banes yet)

ALFAR................. Cinder/Blood/Sparkstone/Nith
DWARVES............ Shadowcrest/Eye/Tooth/Numen
ELVES................. Bile/Heart/Venom Sac/Ichor
HUMANS.............. Lifeforce/Quintessnece/Coprseflesh/Ichor
MAHIRIM.............. Hoarfrost/Darktaint/Heart/Nith
ORKS.................. Quintessnece/Greenleaf/Hoarfrost/Numen

DRAGONS............. Tooth/Shadowcrest/Bone/Numen
GOLEMS............... Quintessence/Quartz/Bone/Ichor
UNDEAD............... Lifeforce/Horn/Bile/Nith


ATTRIBUTES
(enchantment is the same for rings as it is for weapons, not tested if stats can go on armor)

DEXTERITY............ Quintessence/Greenleaf/Heart/Numen
VITALITY.............. Lifeforce/Greenleaf/Darktaint/Nith
INTELLIGENCE........ Shadowcrest/Venom sac/Greenleaf/Nith
QUICKNESS........... Venom Sac/Sparkstone/Horn/Numen
STRENGTH............ Claw/Blood/Storm Rune/Ichor
WISDOM............... Sparkstone/Ghoul Hoarfrost/Storm rune/Ichor

(not sure if these can go on rings/weapons, but they CAN be put on armor)
STAMINA.............. Tooth/Claw/Lifeforce/Numen
MANA................... Bile/Darktaint/Claw/Ichor
HEALTH................ Lifeforce/Horn/Heart/Nith

RESISTANCES
(for armor= chest and headpiece and shields)

ACID .................... Quartz/Bone/Corpse Flesh/Nith
FIRE .................... Cinder/Sparkstone/Greenleaf/Ichor
ICE ...................... Hoarfrost/Blood/Eye/Numen
INFLICTION ........... Corpse Flesh/Eye/Tooth/Ichor
LIGHTNING ............ Horn/Eye/Shadowcrest/Nith
MALEDICTION ........ Bone/Shadowcrest/Bile/Numen
MENTAL ............... Heart/Quintessence/Eye/Nith
RESISTANCE ......... Tooth/Sparkstone/Corpseflesh/Nith
SPELL IMMUNITY ... Claw/Tooth/Cinder/Ichor

BLUDGEONING ....... Corpseflesh/Blood/Horn/Numen
PIERCING ............. Bone/Shadowcrest/Heart/Nith
SLASHING ............ Quintessence/Bile/Greenleaf/Ichor

STAFF ENCHANTS
(2 enchantments per staff)

SPELL DURATION ... Corpseflesh/Greenleaf/Lifeforce/Numen
SPELL SUCCESS .... Quintessnece/Sparkstone/Corpseflesh/Nith
CASTING TIME ...... Bone/Sparkstone/Greenleaf/Ichor
DAMAGE .............. Tooth/Venom Sac/Eye/Nith

MISCELLANEOUS
(found on headpieces and chests rarely)


STAM EFFICIENCY . Venomc Sac/Horn/Claw/Ichor
ENCUMBERANCE .... Horn/Quartz/Cinder/Numen
WATERBREATHING . Eye/Hoarfrost/Stormrune/Numen

(enhances weapon damage slightly)
WEAPON DMG........ Darktaint/Bile/Cinder/Numen

The price for enchanting depends on how many enchantments you want on your weapon.
Price calculation is as follows;
- 10 gold per ingredient (you need 3 x 5 ingrdients, so 150 gold)
- 1 catalyst for 100g (price for numen on market has increased so my price will aswell)
- 100g per enchantment (multiple enchantments at once seem to go for less money cost)
350 gold per enchantment

If you have an enchantment/transmute in mind and have the materials, price will go down accordingly.
The weapon/armor piece/jewelry will have to be given to me in order to enchant it.
If you decide to give me an item to enchant, remember the following;
- weapon rank determines strength of enchantment/transmutation
- weapon durability scales accordingly (e.g. if 80% left on original, transmutation will have 80% aswell)
- weapon max durability determines transmute durability (trueforge excluded)

If i have spare money, i will be spending it on buying crafted weapons (mainly 1H swords, 2H swords and high level staffs) and i will use my own materials to craft them. These weapons will be sold commercially, so if you want a weapon and i have it in stock, you will have to buy it slightly below market price.
I dont have an exacnt price for weapons, but guidelines would be;
- 1h swords (fire, acid, lightning, ice) 500-600g for guildies (600+ for market)
- 2h swords (fire, acid, ice) 600-800 for guildies (800+ for market)
- 2h swords (lightning) 400-800 for guildies (500+ for market)
- staffs (all kinds) 600-800 for guildies (800+ for market)

So if you want something enchanted ring me up.

Also, donations to make the Hammerdale Enchantment station are still much appreciated. Currently have about 1/3 of the target (excluding the gold as im spending my own gold the whole time :) ).


As for me buying your enchantment items;
i will be buying them at market price (which ranges for 4 to 25g for ingredients and 75-150 for catalysts).
Currently i can only use Quality 1 items and i need to make about 30-50 weapons to reach 25, which will allow me to make better weapons with higher quality items.

For now, i want to buy:
- tooth
- quintessence
- horn
- cinder
- bile
- hoarfrost
(those exact names, no alterations)
Next from those items, im also looking into getting a decent stack of Quality 2 items, but i need to spend my money on quality 1 items first.

So if you have something i need or i have something you need/want, ring me up and we'll see if we can make a deal :).

- Bloodthorne
Posted May 13, 09 · OP
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DF forums state the Transmuted weapons (swords,etc) have gained significantly in power and are now stronger then their base-item counter part.

Testing of this will happen tonight as i have a rank40 and rank50 greatsword lying about and have plenty of previously (and original) thunderbolts and other transmuted weapons.

Should this be the case, i will be trading my current stock of enchanted/transmuted items cheaply for reagents (sulfur, ash, nacre), gold or iron ore/ingots. These include elemental staffs.

i know they are "shit" but there is no use in keeping them, might aswell run around with them and die, just to get rid of it. Hence they will go cheap.

As for the new weapons, i will require a LOT of help if im to enchant stuff.
Every enchantment costs 100g (150g for 2 and 175g for 2 enchantments + transmute if you enchant them all at once).

Most of the list is still accurate. Mostly im short on Bile, Tooth and Greenleaf.
Next to that, every enchantment requires a catalyst.
5 Nith drops (or dropped) from Arthains
5 Ichor drops (or dropped) from erodoch
5 Numen i have not yet encountered, but i skin BL for them (1 at a time occasionally, i have the most of these)

So if this rumor turns out to be true and you have stuff rotting away in your bank, hand them to me and ill start enchanting on a bigger scale.


We can approach this 2 ways:
1.)
People ask for the enchantment they want and pay as much for it themselves as they can and i fill the rest up with my materials (compensated by gold obviously)

This requires A) YOU supply the weapon, armor or jewelry you want enchanted, B) give the ingredients you got for the enchantment +100g and (if applicable) C) you pay gold for each missing component


2.)
The guild provides weapons, armor, ingredients, jewelry, catalysts and gold, which i then enchant and the guild sells them/hands them to our members.


Number 2 will provide the most enchantments and the best, as i will level faster.

From now on, I will only be buying ingredients for my own enchantments. That being said, i wont mass buy ingredients unless i need them for myself. If you wish for a higher level enchanter in the guild, then either donate what you can or want to spare, or ask me to enchant stuff with what you got.

regards,
Posted Jul 14, 09 · OP
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Tooo.. Much.... Text....

so ur enchanting things eh?
Posted Jul 14, 09
kab
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I want level 50 enchanters.
Posted Jul 22, 09
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